The team's headquarter staff receives tasks on the web-site, and participants carry out fascinating missions in the real world. The purpose of each mission - to find a code. It can be written in a cellar of the old building, under a bench in park, on the top of a water tower in village or on the agent's forehead in a night club. In a word, the code can be written and hidden anywhere! As a rule, coverage of the game is - all city. If there are levels in some other areas players will be informed in advance. Also approximate milage can be specified.
1) Tasks are stand out on a site of game for a mission to the coordinator of a team; 2) the coordinator transmit the task to field players; 3) field players, being guided by coordinator's instructions and own conclusions, follow to the necessary place; 4) found a true key (code), the team informs its coordinator who enters this code into the special form on a site; 5) if the code is accepted, the coordinator receives the task to a following level.
During the game its not necessarily that coordinator should be at home behind the computer or in the Internet-caffe. He can be any player from a field crew, receive tasks on his lap-top or simply mobile phone (each domain has wap http://britain.en.cx/wap version, so it is possible to play using mobile phone).
Mainly at the night from Saturday to Sunday. Thats the time when the city is free of traffic and ready to accept in the bosom of adventurers in its city. However, there are also single foot games which can be held in the afternoon on Saturday or Sunday. The average game lasts 5-10 hours. Some games settle up for several days, If so, it is informed in the announcement to the game in advance.